GAS 2 IS CURRENTLY ON HOLD
Welcome back, private.
Two years after the Brood Wars, Raynor's Raiders still fought the Dominion. That changed one day when Jim Raynor was kidnapped. The Raiders attempted retrevial, but all their efforts were in vain.
A ghost without a last name called Kari assisted them- along the way, they released other prisoners before Raynor. One of them was a freaking awesome hydralisk named Charlie. The three of them, along with another new friend, a Dark Templar named Ashen, eventually defeated Vill Ain.
Upon Vill Ain's retreat, he uttered three chilling words.
"I'll be back!"

*~*OVERVIEW*~*
Soon, everything will change. Now, the jokes are good, the terrain is good, the triggers are decent, and the script is believable. Other than that, the Zerg are invading Mar Sara again...
Gas 2 is an improvement on the original in every way possible. We will attemt to pull the player into the story, into the scene. Make them feel like they are on Mar Sara, Zerg swarming around them. Make them laugh with the characters. Cringe in fear as Hydralisks round the corner toward your men.
This is Gas 2.
An all new musical score will be with the package- composed by the talented Belgerum. Some voice clips will be done for the custom characters- expect Kari to say "Here's Kari" instead of "Lieutenant Kerrigan reporting". New units will aid you- Terran Banshees and Mosquitos; Zerg Squidgen and Vampires; Terran Militia in the Campaign maps.
Old friends return. Welcome Kari the Last Nameless ghost, Ashen the complaintive Dark Templar, Jim Raynor the leader and sometimes moron, and of course, the fan favorite Charlie the Hydralisk. Meet new friends- including Billy the stimmed-up Marine. Of course, you can't forget the villains- Will we be seeing the cheesily named Vill Ain, or the mysterious Doug/Vinny archon?
*~*DESIGN JOURNALS*~*
Design Journal 1
*~*Unit Stats*~* (to be updated)
Melee Maps:
Terran:

Terran Banshee
Hit points: 150
Supply count: 2
Weapon damage: 5 (Type: Concussive.-Effect: Splash (radial).)
Weapon range max: 12
Splash radii: Inner: 5.-Medium: 25.-Outer: 50.
Targets: Ground
Minerals: 250
Vespene: 100
Description: Sprite graphic by Aqotrooper. More info soon.
Terran Mosquito
Hit points: 200
Supply count: 3
Weapon damage: 10 (Type: Normal.-Effect: Normal hit.)
Weapon range max: 10
Targets: Air
Minerals: 250
Vespene: 125
Description: Attack four times, power off temporarily. Sprite graphic by Joel Stuedler. Voice by Magic. Portrait by Daelin. More info soon.
Zerg:
Zerg Squidgen
Hit points: 200
Supply count: 2
Weapon damage: 15 (Type: Normal.-Effect: Normal hit.)
Weapon range max: 14
Targets: Ground and Air
Minerals: 150
Vespene: 50
Description: Sprite graphic and portrait by Joel Stuedler. Voice by Magic. More info soon.
More Melee units coming soon!
Campaign units:
Terran Militia
Hit points: 60 (Very subject to change)
Supply count: 1
Weapon damage: 5 (Type: Normal.-Effect: Normal hit.)
Weapon range max: 7
Targets: Ground and Air
Minerals: 50
Vespene: 0
Description: Coming soon.
More Campaign units coming soon!
I'll be back!
~Jim